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Hierarchy

  • Game

Index

Constructors

constructor

Properties

Private Optional animationFrame

animationFrame: AnimationFrame

Private Optional env

Private fps

fps: number = 60

Private gameLoop

gameLoop: Function

Private Optional name

name: string

Private showStatsPanel

showStatsPanel: boolean

Private stats

stats: any

Private tick

tick: number

Accessors

Static renderer

  • get renderer(): typeof Renderer | typeof OffscreenRenderer

Methods

Private internalStart

  • internalStart(): void

Private makeAnimationFrame

  • makeAnimationFrame(): void

setFPS

  • setFPS(fps: number): void

setMainLoop

  • setMainLoop(func: Function): void

start

  • start(): void

toggleStats

  • toggleStats(show?: boolean): void

Private update

  • update(deltaTime: number): void

Static setRendererType

  • setRendererType(type: RendererType): void

Legend

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  • Inherited method
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  • Private method
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