unrail-engine
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Public
Public/Protected
All
Inherited
Externals
Only exported
Menu
Game
constructor
animation
Frame
env
fps
game
Loop
name
show
Stats
Panel
stats
tick
renderer
internal
Start
make
Animation
Frame
setFPS
set
Main
Loop
start
toggle
Stats
update
set
Renderer
Type
Hierarchy
Game
Index
Constructors
constructor
Properties
animation
Frame
env
fps
game
Loop
name
show
Stats
Panel
stats
tick
Accessors
renderer
Methods
internal
Start
make
Animation
Frame
setFPS
set
Main
Loop
start
toggle
Stats
update
set
Renderer
Type
Constructors
constructor
new
Game
(
name
?:
string
, env
?:
GameEnvironement
, fps
?:
number
)
:
Game
Parameters
Optional
name:
string
Optional
env:
GameEnvironement
fps:
number
= 60
Returns
Game
Properties
Private
Optional
animation
Frame
animation
Frame
:
AnimationFrame
Private
Optional
env
env
:
GameEnvironement
Private
fps
fps
:
number
= 60
Private
game
Loop
game
Loop
:
Function
Private
Optional
name
name
:
string
Private
show
Stats
Panel
show
Stats
Panel
:
boolean
Private
stats
stats
:
any
Private
tick
tick
:
number
Accessors
Static
renderer
get
renderer
(
)
:
typeof
Renderer
|
typeof
OffscreenRenderer
Returns
typeof
Renderer
|
typeof
OffscreenRenderer
Methods
Private
internal
Start
internal
Start
(
)
:
void
Returns
void
Private
make
Animation
Frame
make
Animation
Frame
(
)
:
void
Returns
void
setFPS
setFPS
(
fps
:
number
)
:
void
Parameters
fps:
number
Returns
void
set
Main
Loop
set
Main
Loop
(
func
:
Function
)
:
void
Parameters
func:
Function
Returns
void
start
start
(
)
:
void
Returns
void
toggle
Stats
toggle
Stats
(
show
?:
boolean
)
:
void
Parameters
Optional
show:
boolean
Returns
void
Private
update
update
(
deltaTime
:
number
)
:
void
Parameters
deltaTime:
number
Returns
void
Static
set
Renderer
Type
set
Renderer
Type
(
type
:
RendererType
)
:
void
Parameters
type:
RendererType
Returns
void
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